A collection of self-contained game-engine elements. Each folder maps keyboard and mouse controls to a playable animation. Plug compatible elements together for more grandiose gameplay.
Procedural flame animation on a 3D jet model. Orbit, zoom, and pan the camera. Edit flame transforms with a gizmo editor and export animation data as JSON.
Canvas-based platformer with a sliding player character. Includes physics, animation, and a real-time toggle panel for enabling and disabling different mechanics.
Camera positioning tool for a 3D jet model. Configure starting and play-state camera angles, preview animated transitions with zoom, rotate, and pan, and export positions as JSON.
Keyboard-controlled firework launcher with four procedural burst types. Aim, adjust power, and fire into a starlit sky with gravity-pulled SVG particles and trailing afterglow.
Arrow keys simultaneously trigger engine flame animation and aircraft physics. Roll, pitch, throttle, and fly a 3D jet model with a chase camera locked to the play position from the camera tool.
Endless vertical climber with procedurally generated structures, dynamic obstacles, and atmospheric effects. Manage stamina while climbing, latch to walls, avoid dangers, and collect power-ups in ever-changing altitude zones.